Prodigal Void
Location
An area running through the center of the galactic arm that has
an exceptional number of conveniently habitable worlds. Races
lucky enough to evolve in this area of space could not help but
flourish with its rich resources, bountiful land, and social
neighbours. This is
"civilized space", containing the
Core Commonwealth,
Bjaki Federation, and
Spinward Confederacy. It contains many
large, powerful corporations that spread technology, consumer
goods, and wealth through employment.
Political
The Prodigal Void is marked by relative political stability and
provides a positive atmosphere for business, trade, and
scientific development. Generally, the governments of the
Prodigal Void get along well and engage in active trade of goods
and technologies. They most often attempt to resolve differences
diplomatically rather than through expensive armed conflict.
The two largest empires in the
Prodigal Void are the
Core
Commonwealth and the
Bjaki
Federation, in no small part to their historically working
together from their first contact in
Ancient times. They
have driven each other politically, technologically, and
financially.
The
Spinward Confederacy is an "upstart young empire", split
from the
Core
Commonwealth in mid-Archaic
times. Historically, there have been armed conflict between the
two empires and tensions still exist, though the impracticality
of interstellar war and political pressure from organizations
like the UTP
prevent further conflict of any significant size. The
Bjaki
Federation, while closely allied with the
Core
Commonwealth, trades quietly with the
Spinward Confederacy.
During their initial meetings in
Ancient times, the
Humans that would go on to
found the
Core
Commonwealth found themselves in limited war with the
Ptatl. Over the millennia,
the two have become comfortable trade partners.
Almost throughout known history,
the
Makkuth Dynasty has incurred on the Prodigal Void launching
probing attacks and small invasions of planets and private
interests in the
Bjaki
Federation and
Core
Commonwealth.
Members of the
Zvetaku
Creed have a fairly friendly relationship with the
Core
Commonwealth and undertake relatively neutral trade with
both
Bjaki and
Confederacy worlds where they find it convenient.
Trade & Technology
Trade is well developed and well regulated within the Prodigal
Void. The
Core
and
Bjaki trade openly while the
Bjaki
and
Spinward Confederacy trade quietly. Under the auspices of
the UTP,
trade between individual planets of various empires, including
between standing members of the
Core
and
Confederacy, is guaranteed. Immense
corporations
control entire worlds and move goods and technologies to
whatever planets and
sectors a market exists to be
exploited.
Technology develops rapidly in rich, stable
corporations and
governments and
spreads rapidly through open trade. The Prodigal Void tends to
develop, or at least acquire, all of the latest cutting edge
technologies. Proprietary technologies are difficult to protect,
as no limits are placed on the use of others' ideas or
inventions. Corporate espionage and intrigue are fairly common,
particularly between governments and larger corporations like
Azatlath Advanced Construction and
Tzar Industries.
History
During prehistoric times, intelligent races including the
Humans,
Bjaki, and
Iliene crawled off their
homeworlds and trudged slowly to the stars, beginning to
colonize and expand their empires, some into other sectors like
the Farrago and Badlands. At one point or many, calamity struck
and the First Settlers became cut off from one another in a
galactic Dark
Age. The isolated settlers grew and evolved on their own,
separate islands in a cold, black sea. It was with some surprise
that Ancient explorers
discovered worlds populated by their own kind, though it often
lead to convenient trade and the rapid formation of new galactic
empires.
Ancient Times
Bjaki meet
Iliene |
Bjaki from
Bjaki meet
Iliene from
Memphix and ally. |
Bjaki meet
Makkuth |
Bjaki from
Bjaki stumble on
Makkuth in space.
Conflict ensues, though neither knows where the homeworld of
the other is. |
InterSOL Trade
forms |
A
coalition of wealthy individuals and small corporations from
Bjaki and
Epagon consolidate with
the intent of providing inter-system banking and loans,
primarily to fund trade and exploration. |
Tzar Industries forms |
Beginning with small take-overs of local manufacturers and
distributors on the world of
Zanya, Tzar
Industries quickly became a major mass-market supplier.
They spread aggressively throughout civilized and frontier
worlds. |
Bjaki and
Humans meet |
They get along quite well. |
Azatlath Advanced Construction forms |
The
world of Hala has its name officially changed to
Azatlath, as the
world-driving industrial design and production business run
by the Azatlath clan began to market off-world. |
Bjaki Federation
forms |
The
planets Epagon,
Memphix, and
Bjaki unite under a common
banner. |
Drayquin Designs forms |
A
small manufacturing firm on
Menjur goes big-time as it finalizes deals to begin
designing and producing starships for the fledgling
Bjaki Federation. |
Ptatl and
Humans meet. |
Human forces based off
Stroud
encounter Ptatl expeditionary force from
Akilim for the
first time. Conflict due to misunderstanding leads to very
limited war, dragging in several surrounding planets. At the
end of it all, both sides agree not to fight anymore and
start trading. |
Bjaki find
Makkuth |
Exploratory forces from the
Bjaki
Federation stumble upon Jangijul and attempt contact. The
Makkuth are horrified
that their are aliens in their orbit and fighting ensues. The
Bjaki
withdraw and decide to leave the
Makkuth alone.
The Makkuth culture
responds xenophobically and the race begins to push for
accelerated exploration and conquest in space to "get them
before they get us". |
Core Commonwealth
forms |
Bryden,
Kobold, and
Tengadi band together to
form the Commonwealth.
Ignatius
would join soon after. |
Zyfinbek Mercantile
forms. |
Pol
Zyfinbek leaves an executive position with
InterSOL Trade
Bank to focus on more tangible activities involving
trade development, exploration, and colonization. The
corporation is an instant success, opening decentralized
branch offices throughout the inhabited galaxy. |
Archaic Times
Nano-Cybernetix
forms. |
Sharp-minded
entrepreneur Lucil Fromm pulled together his dream of
driving cutting edge science farther forward and getting
rich while doing it. He recruited key minds from the
thriving educational and science industries on
Memphix, providing them
with the opportunity, resources, and motivation to produce
remarkable and functional products for a starving market. |
Kharkosanth
Empire forms. |
Rebel
Iliene and
Humans leave
Bjaki space
with a handful of stolen ships. Led by Cyarkos Rhulson,
"The Black Admiral",
they eventually settle a planet they
name Cyarkos, starting the
Kharkosanth Empire. |
Makkuth -
Bjaki
Conflict |
Makkuth raid
outlying
Bjaki settlements.
Caraconcil falls. The
Federation
moves hard on the invaders and Caraconcil is eventually
recaptured. |
Volto-Avaiga
forms |
Perceiving
discord and threat from sources like the
Makkuth and
Kharkos, and somewhat afraid that the
Kharkosanth opinions regarding the inadequacy of the
still-nepotistic
Bjaki Armada, a group of business interests put forth
the time and effort to structure and staff an independent
security firm. The consortium gathered funds and support and
put the fledgling business in the hands of experienced Bjaki
Commodore Hurukei Avaiga and astute business owner Czerek
Volto. Together, they would form an almost legendary bond
and build one the foremost private security organization in
the galaxy. |
Spinward
Confederacy forms |
Feeling that the
Core Commonwealth is cold, irresponsible, and
unresponsive to members, righteous
rebels break away and claim the
Commonwealth settlement of Silver, renaming it
Garrison and proclaiming
it to be the Spinward Nation. The
Commonwealth, seeing the action as frivolous madness on
the fringe, sends a couple of minor warships and some
diplomats. |
Jorum joins the
Confederacy. |
Jorum secedes from the
Commonwealth to join the
Garrison colony and christen the
Spinward Confederacy. The
Commonwealth sends an armed taskforce to straighten the
mess out and reclaim their colonies. Conflict ensues. |
The Lexicon
Group forms. |
The world of
Menjur is split, with the
dominant continental government of Sarisland wanting to join
the
Spinward Confederacy and the less powerful governments
of Khekaita and Frigetauja wanting to remain a member of the
Core Commonwealth.
The Lexicon Group
appears mysteriously, actively changing the face of the
disagreement between the continental governments and keeping
Menjur in the
Commonwealth. After disappearing again for several
years, an organization calling itself
The Lexicon Group
slowly and quietly began building a network of both visible
and secret offices throughout the inhabited galaxy. |
Hadjel joins the
Confederacy |
The world of
Hadjel is appalled at the
Commonwealth use of force against the upstart
Spinward Confederacy and worried that the
Commonwealth will use the precedent to bully all of its
members. Hadjel secedes
from the
Commonwealth and joins the
Confederacy. |
Spinward -
Bjaki |
Confederacy
sends emissaries to the
Bjaki Federation and trade quietly
begins. The upstart
Confederacy is officially recognized and the
Commonwealth begrudgingly leaves them alone. |
Makkuth -
Skald
- Core |
Forces of the
Makkuth aligned with
Skald factions raid
Core Commonwealth outworlds,
further detracting attention from the fledgling
Spinward Confederation and giving them room to grow. |
Antiquity
Ignatius
Solutions forms |
Ignatius
Solutions forms on the
Commonwealth world of
Ignatius.
They are an association of business and science interests
intent on providing software and hardware for the
IntelligNet.
|
Bjaki -
Kharkosanth |
Bjaki Federation stumbles on Kharkosanth fringe
settlements. They’re still kind of tender about the whole
separation thing and launch a tentative "recovery force".
Brief and limited war ensues. |
Core -
Confed -
UTP |
Isolated but
ongoing conflicts between the
Confederacy and
Commonwealth continue to escalate to the brink of war.
Individual worlds from both empires, tired of politics
interfering with their livelihoods, form the
UTP and
lever both sides for peace and stability. |
San Jorge
Industries forms. |
A consortium of
small manufacturing interests move into the
Anabasis system, under the
guidance of business magnate San Jorge. They hollow out a
massive asteroid, processing and selling the ore, and set up
San Jorge
Industries. |
Bjaki -
Makkuth |
Makkuth forces
raid
Bjaki
Federation outlying settlements at
Whinakai and
Caraconcil. |
Flint-Grimaldi
forms |
|
Makkuth -
Core -
Bjaki |
Makkuth
Tri-alliance, with
Skalds and
Y’Hotha, begin to probe
Core
Commonwealth and
Bjaki outworlds, focusing on the
Commonwealth.
TriAlliance forces land troops on Rauxis. Combined
Commonwealth and Bjaki forces launch a massive
counterattack, retaking Rauxis, capturing Azathoul, and
smashing the TriAlliance force to pieces. |
Makkuth assault
San Jorge Industries |
The
Makkuth alliance probing attacks reveal a promising
target in the independently held system of
Anabasis and the high tech
manufacturing business there. The relative small size of the
facilities actually make them easier to defend and the
corporations influential business contacts and the opportune
presence of mid-level
Bjaki military purchasers guarantees swift
reinforcements from both
Bjaki and
Commonwealth forces. |
Modern Times
Kharkosanth
conflict with San Jorge industries |
Kharkosanth "exploratory" ships enter the
Anabasis system. Still
touchy from the
Makkuth invasion at the end of
Antiquity,
San Jorge
attacks first. Fighting ensues, followed by diplomatic
intervention by the
Commonwealth. |
Gia Estella born. |
Born on the
Bjaki outpost of
Whinakai, Gia's youth is
influenced by the wild, natural beauty and rugged territory
of Whinakai. By her teens,
Gia is only influenced to leave for more central worlds and
make something of herself. |
Skegslie Accord |
The
Makkuth drag
the Tri-Alliance into a war against the
Ourii
Holdfast.
Initial recon indicated that, using land bases on the tiny
colony of Skegslie, the
Ourii homeworld of
Tessera would be
an easy target. The Ourii proved that wrong. The
Ourii kick ass, given the small territory they defend, their tenacity,
and last-minute aid from the Core. |
Stroud Alliance
quietly forms. |
Members of the
Stroud and
Centin planetary
governments begin to talk quietly about their common plight
as minor members of huge empires and how they may help each
other gain independence and power.
Centin withdraws from the
Spinward Confederacy. |
Core piracy |
Piracy near
Twilight sector reaches
epidemic proportions. Defense assets are relocated from the
Makkuth frontier to combat the threat and large scale
military recruitment becomes necessary. |
|