Ryder Skip
Drive Invented |
|
Chaansa colonized |
The Kayyan Empire discovers and colonizes Chaansa. |
Nano-Cybernetix
forms |
|
Beginnings of Kharkosanth Empire |
Rebel
Iliene and Humans leave Bjaki space led by Cyarkos Rhulson,
"The Black Admiral". They eventually settle a planet
they name Cyarkos,
starting the Kharkosanth
Empire. |
Kayyan Empire -
Vrudokin Empire |
A large Klekken from the Vrudokin
Empire has absorbed the Klekken the Kayyans were at war with in late
ancient times, discovering the existence and potential of the
Kayyans as slaves. They launch a large expeditionary force against
Thisheeto to test its capabilities. A prolonged war breaks out. |
Toqkwen - Kayyan Empire |
While the main forces of the Kayyan Empire are tied up in a war with the Vrudok, Toqkwen declares
its official independence. It builds the Temple of Toqkwen and
raises up its own Emperor. Toqkwen remains an ally of the
Kayyan Empire, providing trade and military assistance as the war rages. |
Makkuth -
Bjaki |
The Makkuth
begin raiding outlying Bjaki settlements in search of habitable
worlds and resources. The Bjaki strike back in small engagements. |
Kyprians
form |
On the
Bjaki world of
Caraconcil, a small
group is inspired by the legends of
Kyprios and Himavat. They rise
to fight against the
Makkuth and resist the over-technolization of society. |
Toqkwen - Kayyan Empire |
Having finally driven the Vrudok back into their own space,
the Kayyan Empire turns on its former colony,
sending troops to overthrow the Toqkwen Emperor and reclaim the
colony. The War of Succession would rage on Toqkwen for several
years until the tired and battered Kayyan Empire would cede Toqkwen
her independence. Military and trade ties would be established
between the Empires. |
Volto-Avaiga forms |
|
Y'hotha - Skalds |
Y'Hotha discover Skald.
Skald attack, beginning a long and drawn-out conflict. |
Beginnings of Spinward Confederacy |
Rebels
leave Core Commonwealth and start the
Spinward Confederacy |
Y'hotha - Skalds - Makkuth |
The
Makkuth, through the
Celendriennes, approach and ally with the
Y'Hotha against the
Skalds. |
The Lexicon Group forms |
|
Makkuth - Irukki |
The Makkuth discover and quickly claim the Irukki as slaves.
After a short time, the Makkuth determine that the Irukki are
useless as slaves. Interpreting their lack of involvement as
weakness, the Irukki seize several cargo ships. They use them to
slip into the lightly guarded Pandarus system and seize several more
Makkuth warships, which they take back to Tenoxi. The Makkuth send a
small force to crush the primitive Irukki. Turns out, the Irukki are
really good at reverse engineering and their little ships are
bristling with weapons by the time the Makkuth retaliators arrive.
In addition, the Irukki are crazy. Their tactics are wild and
unpredictable and the Makkuth are beaten up and sent home in flames.
|
Skald - Irukki |
The Skalds, unified for a time in their war against a Makkuth - Y'Hotha alliance, hear of the Makkuth defeat at the hands of the primitive
Irukki. They quietly send a diplomatic mission to Tenoxi and quickly
become friendly. They provide technology and training to the Irukki,
expecting the Makkuth to show up any day for further retaliation. |
Vrudokin Empire burns out Vrudok |
Under the stress and
environmental abuse of the Vrudok, their homeworld has finally deteriorated to
the point where natural resources are completely impractical to harvest. Little
or no life remains on the planet's surface, save a few domed cities. |
Skald - Irukki - Makkuth |
The Makkuth launch a fairly sizeable force to destroy the Irukki.
The Irukki wait, freshly supplied, trained, and reinforced by the
Skalds. The battle is brutal. The Irukki are once again wild,
unpredictable, and spontaneously adaptable. The Makkuth are crushed
and the Skalds, frankly, are surprised and scared by the Irukki's
wildness and inability to work as a team with other races. The Skald
pull out of the system. |
Vrudokin Empire -
Rafers |
Vrudokin scout ships from
the Czystalo Klekken stumble onto the Coventbourne system. The Vrudok send an
invasion fleet to conquer the young race. The Rafers suffer and struggle at
first. Many of their ships and domed colonies throughout the Coventbourne system
are destroyed. Eventually, they discover how poorly equipped the Vrudok are for
hand-to-hand fighting and develop crude but effective boarding craft,
essentially manned projectiles launched from massive railguns. The boarding
craft would simply crash through the hulls of the Vrudok ships and Rafers would
pour out and demolish the ship and crew from the inside. Given the nasty nature
of the fighting, the Vrudok would decide that conquest of the primitive Rafers
was just not profitable and they would abandon Coventbourne. The Rafers would
capture and reverse engineer a number of ships and technologies. |
Y'hotha - Skalds - Makkuth |
Y'Hotha/Makkuth and
Skald conflict grinds to a stalemate as resources dwindle. |
Core Commonwealth - Spinward
Confederacy |
Several
worlds leave Commonwealth and join
Confederacy. There is hostility
and armed conflict |
Makkuth - Core Commonwealth |
Bolstered by a casual alliance with
the Y'Hotha, the
Makkuth begin probing attacks against their
"civilized" neighbours. The
Core drives back their
advances. |
Fly-by-neuron developed |
|