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Bolt Weapons
Bolt weapons are usually characterized as weapons that
deliver a high energy payload carried by a containment field generator.
The containment field generator is usually a device considerably
smaller than the bolt as a whole, which contains a power source
and the equipment to actually maintain a field that will
maintain the payload. Some generators may contain a biocomputer-driven
sensor network that will modify the condition of the payload
during transit so as to maximize damage to the target. When the
bolt hits a physical target, the generator is destroyed and the
payload is released to do its work.
The numbers indicate a "tech level"
corresponding to the History
section.
Blackstar Bolt |
6 |
The Blackstar Bolt incites a fusion
reaction in rotated
deuterium-tritium.. The matter in the rD-T reaction will revert back to its
Tangible state even as
it is undergoing fusion. The result is a very complex high-energy
reaction. It is delivered in a quanto-magnetic torpedo whose
onboard biocomputer
anticipates impact with the target and initiates the
reversion-fusion reaction at optimum range. |
Dispersion Ram or Bubblegun |
4 |
A tiny bubble similar to that
created by the skip warp drive is
fired at the target. When the
bubble makes contact, it causes a small portion of the enemy ship
to attempt to warp away from the rest of the ship. While the
bubble is unable to actually send portions of the enemy ship into
warp, it does cause immense damage through molecular shearing
forces. |
Plasma tube or Bloomer |
2 |
The original version of the fusion
cannon, the plasma tube delivers large fusion plasma reactions to
the target at a slower rate of fire. The
plasma tube is a longer, bulkier weapon and generates much higher release velocities.
A torpedo containing the deuterium-tritium fuel source is launched
at the target and ignited by the onboard biocomputer at the optimal
range from the target, causing the notable
"blooming" effect of the bolt. The exterior of the
torpedo is blown apart by the ignition of the fusion reaction and a
central containment field generator takes over, carrying the
reacting mass the rest of the way to the target. |
Fusion Cannon or Griffiths Gun |
3 |
A refinement of the plasma tube,
capable of producing smaller fusion bolts more quickly than its
predecessor. Where the plasma tube produced a single, devastating
bolt the fusion cannon produces a cloud of smaller bolts. During
combat, a central fusion reaction is maintained in the fuelling
chamber. In the reaction chamber, plasma is fed from from the
fuelling chamber into containment field generator projectiles. The
reacting mass is electromagnetically propelled at the target. While
older, cruder plasma tubes actually produce larger, more damaging
projectiles capable of a longer range, fusion canons are far more
compact and produce many more projectiles which are harder to dodge
or defeat. |
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5 |
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Penetrator bolt |
1 |
A relatively advanced weapon
developed early in the Skald
civilization. The penetrator bolt fires a small torpedo that uses a
large electromagnetic shell to carry a payload of antimatter. An
early weapon with a short range but devastating damage, the
penetrator bolt would be augmented by the penetrator beam with the
advent of gravity control and the use of a gravitic beam to deliver
the antimatter. While the penetrator beam allowed more precision
fire it also did less damage and the penetrator bolt would remain
popular for close-in hard punches. |
Protobolt or Iceball |
4 |
A ball of
Protofluid contained in a quantum field is fired at the enemy. On contact, the
quantum field
collapses and the Protofluid reverts to Tangible
matter, absorbing
massive amounts of heat and energy from the target and causing the failure of
various atomic bonds. |
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