Settlement
History of the Kharkosanth
Empire
Cyarkos Rhulson
Any history of the Kharkosanth Empire must begin with Cyarkos Rhulson. The
original "Black Admiral" of the Kharkosanth fleet and "Trash Admiral" or
"Tramp Admiral" to his Bjaki detractors. A Group
Commander in the Bjaki Federation, Rhulson was both outspoken and politically
active in his beliefs that the Federation was due to fail. He believed the
Federation was too mired in ineffective political processes and infested with
promotion based on favour over merit. While his views were generally viewed as
somewhere between distasteful and radical, he was methodical, thoughtful,
patient, and unquestionably brilliant as a starship tactician. He spoke of
empowerment, consequence, and reward for the ranks. He devised radical new
tactics and strategies for starship engagements. He spoke of a harsh, unknown
universe that was drawing closer daily and warned that the Bjaki Federation
needed strong, inclusive rules that rewarded excellence. A few saw the wisdom
in what he said but he never garnered the support, or held the want in his
heart, to switch from a military life to a political one.Wargames
Rhulson was able to perpetrate upon the Bjaki
Federation perhaps the most elaborate, impressive, and
embarassing con game ever played. The Skip Drive was just
becoming commonplace, promising to open the galaxy to
exploration, expansion, and trade. Fleet wargames were
scheduled to show off the new technology. Promising to
show off radical new tactics of his own devising, "new
thinking vs. old thinking", Rhulson was allowed to pick
and crew two small fleets of ships to face off against
each other. He hand-picked the vessels and their crews and
further stocked them with a cross-section of the
Federation's greatest engineers, scientists, reporters,
and visionaries. Hosted in the Balinino system,
Invasion/Repulsion Simulation 565A5-3 was to be a major
and historical event for the Federation.
During the simulated encounter,
Rhulson's forces took a surprising beating. On his Command
Carrier, the Lady Sophia, he was forced to fade
away from the main engagement with only the Arsenal Ship
Sculpture as protection. From the opposing side,
the Troop Transport Extrigent called that it would
board and capture Rhulson's command ship and moved in for
the kill. The destroyer Victorious was the closest
to the three ships and called for the Extrigent to
stand down, so it could destroy the Lady Sophia.
Bjaki military protocol and, indeed, common sense itself
stated that the Lady Sophia should have been
boarded and captured and the Victorious should have
minded its own damn business, so it's hard to completely
blame Rhulson for the casualties that followed. The
Victorious was captained by Ship Commander Chart
Pataxi, whose socially well-positioned family saw the
Bjaki Forces as little more than a glorified yacht club.
His disregard for military protocol and eagerness to
destroy Rhulson's ship, at least in simulation, was
quietly disregarded by the Bjaki elite at the time but is
looked upon by history as pathetic and tragic.
Rhulson had planned to have the Lady
Sophia and Sculture fade back, to be joined by the
Extrigent. He had quietly pulled strings, called in
enormous favours, and planned and manipulated for months.
All three were full of people who shared his views of the
state of the Federation, including starship crews,
scientists, artists, and their families. The critical few
knew, but most did not, that Rhulson and his allies
planned to steal all three ships and run like hell. As the
Victorious closed, the Sculture opened up, still in
simulation, with its massive railguns. When the computers
on the Victorious sensed the simulated impact of the
Sculpture's railguns, they shut down the ship's shields.
Rhulson ordered his little fleet of 3 to come out of
simulation and the Extrigent fired a volley of
missiles that crippled the Victorious' engines. As
practically the entire Bjaki Federation watched in shock,
the Lady Sophia, Sculture, and Extrigent stuttered into
Skip Warp together and disappeared.
Whinakai Rendezvous
History records that Rhulson and his ships were in
Skip Warp for about a week. During this time, he gave his
historic secession speech to every member of all
three ships. He and those loyal to him were taking the
three ships and leaving the Federation to start their own
colony, away from bureaucracy and bloodlines, where one's
own excellence and merit determined one's own fate. He
acknowledged that he had essentially kidnapped those he
had brought along but gave them the option of joining his
mad little plan or being dropped off back in civilization.
When it came time to decide, a large majority of the
people he had taken decided to remain with him.
At the time of Rhulson's rebellion, the
Whinakai system was still undergoing settlement. Rhulson
now had ships as fast as any in the Federal Navy and
arrived before news of his actions had reached the remote
outpost. It came as no surprise when a small combat group
of armed ships arrived in the system, rendezvoused
with the fully stocked and crewed supply and settlement
ship, the Atlac. No one gave it a second thought as
the four ships refueled at the system's forward supply
station, dispatched several shuttles full of people that
headed for the main settlement on Whinakai, then entered
Skip Warp together and disappeared from the system into
the void of open space.
The New Government
Rhulson insisted on two things regarding govenment. The
first was that the Military, with him as its head, would
be in complete charge on the voyage to their new home. The
second was that the people he had chosen to come with him
must form a Provisional government that would take over
and lead the civilized settlement when they arrived.
Racial Diversification, the Hard Way
One of the most remarkable and formative events on the way
to their new home was the encounter the Little Fleet had
with a Makkuth scouting and raiding party. The Makkuth
were utilizing new fast ship designs that Rhulson. Rhulson
ordered his fleet out of Skip Warp and attempted to make
contact with the unfamiliar ships. The Makkuth, thinking
they had superior numbers and technology, attacked
Rhulson's Little Fleet. Rhulson was able to capture two of
the craft, the Fast Scout Hxemptre and the Deep
Interceptor Dissolve. Through superior tactics and
technology, he drove off or destroyed the remainder of the
Makkuth force.
In itself the encounter would have been
unremarkable except for the way Rhulson handled his
captives. He gave his prisoners of war the choice to be
dropped in a shuttle with an active distress beacon or
remain with his settlement fleet. They could have their
freedom, knowing that the survivors of the encounter may
or may not come back for them. Or they could remain with
the fleet, cast off the strict social shackles of their
old empire, and gamble that they could make a place for
themselves in Rhulson's new order.
More than half chose to be dropped in
the shuttle but those that remained were treated well.
Rather than standard containment cells, they were housed
in secured crew quarters on their own familiar ships. They
were allowed to appoint representatives to observe and
participate with the Military and Provisional governments.
Trust came slowly but it came surely. The Makkuth would
not fully integrate into the Kharkosanth society until
well after settlement had begun but they provided labour,
ideas, and a social and technological exchange almost as
soon as they joined the fleet.
NK1901
Before the wargames and hijacking ever began, Rhulson
had a number of his supporters quietly looking for a
planet that his new society could call home. After
searching many new and old databases, after a number of
inconspicuously held meetings that contained vigorous
debate, the planet NK1901 was chosen.
NK1901 was an inconspicuous little
planet just outside the Prodigal Void, in essentially
uncharted space. Exploration craft from the Bjaki
Federation had logged and studied it briefly. The planet
was fully habitable and, in fact, would have been even
considered desirable; however, the Bjaki scientists found
that there were better places to settle first. NK1901 was
just a little bit too far out of the more densely planeted
Prodigal Void to be convenient. It had a thriving and
well-developed ecosystem with a wide diversity of plants
and evolved animals. But it was also a rugged and hostile
ecosystem with a great many specialized, deadly predators.
There was also a primitive but intelligent race of
humanoids on the planet; a large, ugly, war-like deterrent
to easy settlement.
NK1901 was a warm planet with a thick
layer of greenhouse gasses. It had several large
landmasses of mostly tropical forest cut across by many
harsh and jagged young mountain ranges. It was quite
volcanically active. The equatorial regions were
hot, stagnant and essentially uninhabitable.
Rhulson and his people chose several
settlement sites on the Northeastern continent. It was the
most livable and geologically stable area but also placed
them right in the middle of many tribes of the native
lifeforms.
The Olawasi
The Olawasi were the native lifeform present on NK1901
when Rhulson's Little Fleet arrived to settle. They are a
large-framed, massively-muscled race with hairy bodies and
tusked snouts. Ugly and agressive, the Olwasi had a
primitive culture based on a tribal, warrior system.
Rhulson was remarkable in that he neither avoided nor
wiped them out. He quietly set up his settlements right in
the thick of their most populous tribal empires.
The Olawasi attacked time and again,
each time being repelled firmly but not excessively by
Rhulson and his settlers. Rhulson would eventually go face
to face with the legendary tribal leader Ystendar and, by
the end of the encounter, form a fast and lasting bond
with the hairy giant. Ystendar would lead his tribe in a
campaign that gradually united the tribes of the planet
under the banner of the Kharkosanth Empire. This encounter
would gradually be linked with the assimilation of the
Makkuth as a foundation on the Kharkosanth philosophy of
facing an enemy and assimilating them for the greater good
of both.
What's in a Name?
The Kharkosanth is a very advanced predator on NK1901.
It hunts in fast packs, intelligently driving and
manipulating its prey before swiftly bringing it down in a
group. It adapts its tactics rapidly depending on the
circumstances of the hunt. The Kharkosanth was always
revered by the Olawasi as a manifestation of their god,
representing cleansing, natural order, and the achievement
of goals.
The settlers Rhulson had brought kept
trying to convince him to name their new planet "Cyarkos"
after his own first name. Rhulson kept refusing.
Shortly after his famous showdown and
bonding with the Olawasi tribal leader, Ystendar invited
Rhulson on a hunt. They stood on a crag and watched as a
pack of Kharkosanth took down several larger, more
powerful predators in a fabulous intelligent and adapting
display of predatory tactics. The story goes that Rhulson
smiled at Ystendar and proclaimed that the planet would be
name "Kharkosanth". Ystendar smiled back and said that,
no, the planet would be named "Cyarkos". The glorious
empire and dynasty to follow would be called "Kharkosanth".
An Alliance of One
After a long circuitous search, the Bjaki Federation
Recovery Force finally arrives almost a year after the
Little Fleet begins to settle Cyarkos. Lead by now Group
Captain Chart Pataxi, the Recovery Force was large enough
to pose a serious threat to the Little Fleet. Pataxi
showed up full of bluster and ready for conflict. After a
brief stand-off, the Makkuth officers, now fully
integrated into the Little Fleet's command chain, issued a
communication to the Recovery Force, stating that they
were members of the Makkuth Dynasty Warfleet. They claimed
that Rhulson, his colony, and the
Little Fleet were all allied with and under the protection
of the Makkuth
Dynasty and that their Warfleet would lay waste to the
Bjaki outer colonies if the Recovery Force did not leave
immediately and permanently. Shocked and confused, Pataxi
complied. It would be many years before the Bjaki
Federation determined that they had been duped. By then,
the political pressure to exact revenge on Rhulson and his
followers had been swept away and the Karkosanth Empire
was left to grow without interference until the
Bjaki-Kharko war in early Antiquity.
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