Colony Ships |
Ships designed to carry a large
number of crew and supplies to a remote world and start or augment
a colony there. Their hull and equipment are often designed to be
disassembled to form part of the starting colony. |
Droppers |
Deliver and install the two sections of wormhole
generators. Long range, specialized scientific equipment. They are
most often hardened and durable, highly automated ships designed
for a minimum crew. |
Expedition ships |
Long-range, long-term exploration
ships. |
Hoppers |
Automated or manned ships that hop through wormholes
to broadcast news and run update services for the Intellignet. |
Rescue cutters |
Modestly equipped light cruisers
designed to get into a dangerous area, retrieve and stabilize
endangered life, and get back out to safety. |
Sanctuary ships |
Massive hospital/evacuation ships
designed for disaster-rescue missions and post-war cleanup.
Include extensive hospital and refugee facilities. |
Scouts |
Mapping and supported exploration,
light survey work |
Survey Ships |
Designed to allow the ship to perform
long-term scanning and analysis while remaining in-place in remote
locations. |