Arsenal |
Mid-sized ships designed to destroy on larger ones. |
Assault ship |
Small ships designed around carrying the necessary
ordanance and troops to soften, take, and hold locations or ships.
Generally designed to work in groups. |
Battleship |
Enormous ships designed to be very flexible in
combat and switch roles when necessary. |
Blockship |
Larger ships, heavy on the firepower but with
limited movement, transport, or self-sustention capability.
Designed as anti-planet and long-range weapons platforms for
blockades and security forces. |
Carrier |
Enormous ships designed to carry a plethora of
smaller ships that do all the dirty work. |
Command ship |
Often specialized in intellignece, sensing, and
communications. May be centralized command centers in occupied
systems. |
Cruiser |
Mid-sized ships designed to provide a cheap,
flexible military presence in a system. OFten bplatform design...
missile cruisers, troop cruisers, etc. The carrier-cruiser ins
particularly effective in its abilty to outfit a variety of
specialized or generalized craft. |
Bomber or Gunship |
Small ships designed to destroy large ones or to
participate in the bombardment of enormous ships, stations, and
planets. |
Dreadnaught |
The biggest of battleships, designed to crush
opposing captiol ships, stations, and planets quickly. |
Fighter |
Small ships designed to take on small threats to
large ships like bombers and assault craft. |
Goliath |
Large to enorous ships designed to take on a
multitude of smaller craft. |
Interceptor |
Small ships designed to chase down and deliver
crippling blows to other small and mid-sized ships. |
Patrol Cutter |
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Predator |
Small to mid-sized ships designed to avoid detection
and ambush other ships. |
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