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Starship Design in Ancient Times(1 - 2)
Space travel was painful in ancient times,
consisting of races reaching out tenuously to explore their most
immediate neighbours. Ships were painfully slow, being driven by
various forms of molecular jets and rams, essentially high-tech
rockets and explosions. Weapons consisted of crude projectiles and
guns and, late in the period, the first energy weapons. Defensive
measures consisted of little more than thick plates. Spacefaring
equipment in general was unstable and unreliable new technology and
travel off-planet was arduous at best. Long voyages on cramped craft
lead to a variety of issues, from improper nutrition and disease to
psychological instability to technological disaster.
Starship Design in the Archaic Era(3 - 4)
Ships of this era were just beginning to be practical
vessels for sustained interstellar exploration, commerce, and combat.
Ships built at level 3 still relied on heavy armour for both function
and reassurance, as the grav shield system was relatively new and
untested. Grav drives were commonplace and warp drives became so by the
end of the era.
Starship Design in Antiquity (5 - 6)
Post modern ship design reflected an era of growth
and conflict. Established and growing empires were developing
technologies at an astonishing rate, power was plentiful through new
technologies like rotated particles and singularity generators, and
travel was swift and sure with skip drives on most ships and string
drives appearing with regularity. New weapons and defenses developed
constantly and everyone wanted to try out their new toys on old
enemies. It was not until late in the era, when economies started to
slag and resources started to dwindle, that the empires began to see
the impossibility of prolonged conflict between distant worlds.
Modern Starship Design( 7 )
With the sheer number of huge corporations producing reasonably priced
ships, specialized ships are more common than in the past. Beyond the
freighters and military craft of the past, specialized cruise ships,
personal and corporate craft, and a variety of other scientific and
commercial craft appear constantly. The advent of neuralink control
and the smaller required crew compliments has opened up a lot of
space, leading to better crew appointments or significantly smaller
ships. With a thought to the conflicts of Antiquity, most modern
ship design incorporates at least some defensive capabilities.
Starship Sizes
Starships are huge. They house an assortment of
enormous equipment, including power reactors, one or more star drives, a
variety of weapons, and communications and computing equipment. They
also need living and entertainment space for crews. So you can forget any
notion of star-fighters the size of F-16s. This section is an attempt to
work out reasonable relative sizes of various ship hulls and can be used
as a good proportion guide for artists..
Displacement Tonnage
|
Today |
Crew |
20 - 40 |
Average
tractor-trailer |
BJ, plus the Bear |
40 |
Boxcar |
|
160 |
Island-class
patrol boat |
16 |
270 |
Armidale-class patrol boat |
21 (accommodation for 41) |
460 |
HNLMS
Abraham Crijnssen WWII minesweeper |
45 |
650 |
Visby-class stealth corvette |
43 |
1000 |
Bathurst-class
WWII corvette |
80 |
5150 |
Iroquois
Guided Missile Destroyer |
282 |
8000 |
USS
Cole Guided missile destroyer |
337 |
8000 |
USS
Virginia attack sub |
113 |
16000 |
Sirius-class
military tender |
49 navy, 115 civilian |
18,000 |
Mars-class
military tender |
26 navy, 118 civilian |
26,000 |
Edmund
Fitzgerald |
29 |
48,000 |
Typhoon-class
sub |
163 |
56,500 |
Iowa-class
battleship |
2800 |
50 - 80k |
Panamax
freighter |
|
70,000 |
QE2 |
1015 crew, 1700 passengers |
74,000 |
Monarch
of the Seas liner |
830 crew, 2744 passengers |
104,000
|
Nimitz-class
aircraft carrier |
3200 crew , 2480 air |
138,000 |
Mariner
of the Seas |
3,114 passengers |
212,000 |
Exxon
Valdez |
21 |
650,000 |
Knock
Nevis |
40 |
Some real-world system size information:
Fission reactor core |
In the Russian icebreaker Sevmorput
is about 1m x 1.2m and carrying about 150kg of uranium. From
there, equipment is needed to generate and distribute steam and
electricity and to recapture water. Shielding and protection for
the generator would be important. |
GRT |
Gross registered tonnage is 100 cubic
feet per ton. |
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